I am a PhD student in Communication studies at Concordia University. I previously completed a Bachelors of Education in Primary and Junior education as well as a MA in Media studies where I evaluated escape rooms as an educational framework to discuss issues related to media literacy. My work has explored the questions of educational game design, intergenerational design, online disinformation, digital privacy, sharenting, Canadian partisan meme communities, and older adult mistreatment. While I am still currently studying some of these themes, my personal PhD work is focused on questions of play and misinformation. I invoke a creative research practice, designing and curating player experiences related to critical research questions.
If you have any questions, ideas, want to collaborate or just need someone to email, feel free to contact me!
Email: firstname.lastname@example.org Twitter: @SWBdejong
“We study play because life is crap. Life is crap, and it’s full of pain and suffering, and the only thing that makes it worth living – the only thing that makes it possible to get up in the morning and go on living – is play.”Brian Sutton-Smith, The Ambiguity of Play